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Type definition file ui.FlowTexture by barry
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uses media.PixelMap
uses ui.FlowRender

/* {"description" : "A FlowTexture allows the programmer to maintain references to constructed graphics textures, so they can be re-used cheaply across render operations."} */

interface FlowTexture {
	
	/* {"@description" : "Initialise a new texture."} */
	FlowTexture(FlowRender renderer, PixelMap map)
	
	}
Revision history
To propose a new revision to this entity, use dana source put -ut your/new/version.dn -n ui.FlowTexture -m "reason for update" -u yourUsername
Version 1 (this version) by barry
Notes for this version: Adds representation for stored textures, for low-cost re-use across draw operations