uses Rect2D
uses Line2D
uses Color
uses Point2D
uses media.PixelMap
uses media.WH
uses Font
uses Rect
uses Point
uses Cursor
data MouseEvent {
int type
int button
int x
int y
int exd1
int exd2
}
data KeyEvent {
int keyCode
}
data DropEvent {
int x
int y
char path[]
}
/*
{"description" : "IOLayer is the system API to control an OS-level window and interpret its events. This API is not normally used directly by the programmer. To create graphical windows, you would usually use an application-level wrapper of this API such as ui.Window."}
*/
interface IOWindow extends Canvas {
const byte CURSOR_DEFAULT = 0
const byte CURSOR_HIDDEN = 1
const byte CURSOR_CUSTOM = 2
const byte CURSOR_IBEAM = 3
const byte CURSOR_HAND = 4
const byte CURSOR_WAIT = 5
const byte CURSOR_SIZENS = 6
const byte CURSOR_SIZEWE = 7
const byte CURSOR_SIZENWSE = 8
const byte CURSOR_SIZENESW = 9
const byte CURSOR_SIZEALL = 10
event mouseUp(MouseEvent m)
event mouseDown(MouseEvent m)
event mouseMove(MouseEvent m)
event mouseWheel(MouseEvent m)
event keyUp(KeyEvent k)
event keyDown(KeyEvent k)
event fileDrop(DropEvent d)
event resizeWindow(WH size)
event moveWindow(Point position)
event closeWindow()
/* {"@description" : "Initialise a new OS-level window."} */
IOWindow()
/* {"@description" : "Hide/show the window."} */
void setVisible(bool v)
/* {"@description" : "Set the window as user-resizeable or not."} */
void setResizable(bool v)
/* {"@description" : "Set the window as full-screen or not."} */
void setFullScreen(bool v)
/* {"@description" : "Set the title of the window."} */
void setTitle(char title[])
/* {"@description" : "Set the image used for the icon of the window."} */
void setIcon(store PixelMap p)
/* {"@description" : "Set the x/y position of the window on the screen."} */
void setPosition(int x, int y)
/* {"@description" : "Set the width and height of the window."} */
void setSize(int w, int h)
/* {"@description" : "Set the background color of the window."} */
void setBackground(store Color c)
/* {"@description" : "Set the current mouse cursor of the window."} */
void setCursor(byte cursorType, opt Cursor c)
/* {"@description" : "Get the screen resolution of the display on which the window resides."} */
WH getResolution()
/* {"@description" : "Repaint the window and its contents."} */
void paint()
/* {"@description" : "Get the window's rendered content as a pixel map."} */
PixelMap getPixels()
/* {"@description" : "Close the window (other functions on this API will not work after this)."} */
void close()
}To propose a new revision to this entity, use dana source put -ut your/new/version.dn -n ui.IOWindow -m "reason for update" -u yourUsername
Version 1 (this version) by barry
Notes for this version: Standard Library Initialisation